Description
Dynamic LOD distance
Sky Islands have more empty chunks, so the LOD distance should dynamically increase if there's a large amount of empty space. Similarly, being in caves should dynamically decrease LOD distance.
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
Dynamic LOD distance
Sky Islands have more empty chunks, so the LOD distance should dynamically increase if there's a large amount of empty space. Similarly, being in caves should dynamically decrease LOD distance.